hospitalSIM ·0.4.1 motion evidence

Actual browser gameplay, seed431,3×. Eli arrives at00:19, receives consultation, optional imaging and care, and is counted discharged at02:19. All120 elapsed game seconds are classified once. This recording is not a render or invented footage.

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Authored gait before and after

Matched Blender walk-cycle comparison: corrected opposing arms and higher support posture

Original procedural rig. Blender4.0.2 executed. Walk remains0.90s at1.65m/s; maximum authored stance drift3.06mm. Other eight clips per character unchanged. Checks and asset hashes.

Reference and actual game

Supplied reference beside an actual hospitalSIM browser frame; reference has stronger anatomy, fabric, poses and lighting

Reference is art direction only. Original game geometry. No equivalent or superior quality claim. Remaining gaps include stylized repeated people, clothing joins, approximate task contact, rigid cloth and geometric circulation space. Manual staff reassignment still changes posts without a modeled commute. Actual iPhone testing and independent player feedback remain pending.